Jens Holdener is a Lead Concept Artist / Concept Director for Respawn Entertainment. Jens specializes in production design for environments and vehicles. Major Industry contributions include Dead Space 1 - 3, Tomb Raider, and Battlefield Hardline. Jens has also collaborated with Lucasfilm for over 5 years, designing games for Star Wars. Currently working on Apex legends.
Worked Closely with Amy Hennig, Doug Chiang and Lucasfilm, creating 2D and 3D concepts for environments, and vehicles. Also worked on prop development and Mood pieces.
Worked on Dead Space 2, Dead Space 3, and Battlefield Hardline from pre-production to the project completion doing concepts for environments, vehicles and props.
Concept art for environment exteriors, interiors, ships and props.
Concept artist on Tomb Raider Underworld, designing props, artifacts (their lighting effects) as well as Lara's ATV motorcycle.
Concept artist on DS creating environment layouts and props. Production background artist on The Simpsons Game, for in game cinematics.